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As of 1/16/2026 — These files and code block entries are outdated to previous builds.
Please refer to your downloaded Mod Folder for the latest up-to-date files. Thank you.
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Table of Contents
iM7s_Drug Running Mod
Features
Gallery
Development
Server Files
Cultivation
Drug Effects
Recipes & Crafting
Steam Workshop
FAQs
Community Showcase
Acknowledgements
Mission XML Files:
iM7s_DrugRunning_types.xml
Server Config. JSON:
iM7s_DrugRunning.json
- Path:
config/iM7sDrugRun/iM7sDrugRuning.json
- Some service providers utilize
instance/ in place of config/
- These settings can be adjusted accordingly to fit server needs:
- By Default the server will produce the JSON file automatically, and operate with default values unless changed manually.
- Adjusted values will only affect new plants, existing plants will retain the previous values.
- Due Note: Increasing values for
cropCount may dramatically impact your server’s economy system re: earnable income, allowing players to produce large quantity (Bricks) much quicker/easier.
- This can be offset by increasing the
growTime which will require longer growth stages before reaching harvestable crop stage(s).
- Or — Leave it set to the default values.
CraftingPlusConfig.JSON Entries:
The following file will be required to manage crafting/production recipes:
- PATH:
config/ItsATreeMods/CraftingPlusConfig.json
- A default version of this file will be generated automatically upon server initialization — the default version MUST be updated with the entries below.
- You may place the version below into place prior to server initialization, or adjust it after —however you choose to do it.
CraftingPlusConfig.json
CraftingPlusConfig.json
Item Classnames: