:cal: Chronological:
Completed
Pre 1.28 Testing | Log
1.28 | 1.03.1 Patch
v. 1.04 Update Testing
v.1.05 Testing Notes
- :under-construction:Backlog Items:
Current TODO List:
v. 1.06 Roadmap
- Implement new Grow Chambers models
- Grow LED light implementation into new & existing grow tent/chambers
- Add in Bud Trimmer | — Major S/O to Scav for getting this rollin!
- [ ] Add in recipes to decraft Meth Bundles to Shards
- [x] Add in either recipe or lambda switch to decraft or open Thizz Bundles
- [x] utilize recipe as lambda is too complex for the desired output w/ needed variants
- [x] added receipes in for recipe_core for each thizz bundle variant + removed deprecated files for bundle crafting
- [x] test confirmation
- [ ] add decrafting with screwdriver to new items:
- [x] industrial pill press
- [x] bud trimmer
- [ ] grow chamber
- [ ] Windmask to Poppy leaves — explore flower/clutters
- [ ] increase distance on thizz pills in invview for Server Panel Recipes view
- [ ] Check if drug effects can be enabled within SZ for Expansion safely without causing issues/conflicts
- [ ] Sniff product animation and effects review for Cocaine/Meth Bundle (Action_SnortBundle.c)
- [x] Check against ConditionComponents — should be able to remove this safely and produce desired results with animation additions
- [ ] This only applies to testing version of Action_SniffCoke; not active version of SnortBundle.c
- [ ] extended lifetime duration from 180 → 360
- [ ] Decrease quantity and/or DeleteSafe upon Consumption for certain drug type items (i.e. Coke Bundle, Meth Bundles, etc.)
- [ ] confirm depletion upon consumption